![]() I'm also loading the latest version of SkyUI, currently 5.2.Īnother thing to experiment with is obviously load order. My version of Eggroll, 6.12-GE-1, is different from yours though, so that may be something you want to try. If you have the correct version loaded, it should say SKSE64 2.0.16 rel 6.Īs far as SkyUI is concerned, other than using Eggroll I did not have to do anything special for it to load. And seeing the SKSE version on the in-game system tab means it did load ok. When you're loading the game through SKSE the window displaying the runtime log is normal, I see that as well. If you're wanting to use the popular SkyUI mod, you'll need to use a recent version of Glorious Eggroll, not the standard proton release. You should see the SKSE version under the in-game System tab. Note that a window displaying the SKSE runtime log will show. Make sure Skyrim starts when clicking on it in your Steam library. Rename SkyrimSELauncher.exe =>, rename skse64_loader.exe => SkyrimSELauncher.exe. Copy all SKSE files to the Skyrim SE game folder in my case /mnt/gameData/Steam/steamapps/common/Skyrim Special Edition. However, due to a memory leak bug that prevents it from loading properly in Linux, use the custom version found here: (Search for "skse64"). Typically, you'd download the latest version of SKSE from. Ln -s "/mnt/gameData/Steam/steamapps/compatdata/489830/pfx/drive_c/users/steamuser/Local Settings/Application Data/Skyrim Special Edition/Plugins.txt" plugins.txt Mv plugins.txt "/mnt/gameData/Steam/steamapps/compatdata/489830/pfx/drive_c/users/steamuser/Local Settings/Application Data/Skyrim Special Edition/Plugins.txt" Thanks for pointing that out.Ĭd "/mnt/gameData/vortex-mod-manager/drive_c/users//Local Settings/Application Data/Skyrim Special Edition" Note that Vortex plays nice with symbolic links, but Skyrim does not, so you do need to place the symlink in the Vortex directory and not the other way around. Then, create a symbolic link from the Vortex file location to the Skyrim file location. To fix this, first rename the Vortex output file "plugins.txt" to "Plugins.txt" and move it to the folder Skyrim expects it to be. Note that Vortex outputs the load order in a file location that is not expected by Skyrim. The mod load order is calculated in the Vortex plugins area. Set the load order, and apply output fix. Then, drag and drop the file from your File Manager to the games' mods area in Vortex, and install/enable the mod from there. Instead, do a manual download of the zipped archive. When adding mods from, do not use the "Vortex" button. Click Dashboard => Scan for Missing GamesĪdd mods. Select the Steam folder that contains your games, in my case "Z:\mnt\gameData\Steam\steamapps\common". Start up Vortex, and go to Settings => Games => Add Search Directory. Shut down Vortex, and enable your internet connection again.Īdd your Steam game folder(s). ![]() Start Vortex Mod Manager and go to Settings => Vortex and set Update to "No automatic update". When prompted by the Lutris installer, disable your internet connection. I chose to install Vortex in the same partition as Steam, not sure if that is important or not. there are many Windows dependencies, including. Install Lutris (in my case via the Pop!_Shop, since I'm running Pop_OS) # archive vanilla game (update path to suit your needs)Ĭp -a /mnt/gameData/Steam/steamapps/common/Skyrim\ Special\ Edition/. Also, consider taking a backup up your (vanilla) Skyrim game directory. If you have previously added mods through the Skyrim game menu, I recommend removing them all since all mods will be managed through Vortex.You should be able to apply the same walkthrough to Oldrim or Fallout 4 as well. The below walkthrough is for those who are running Skyrim SE via Steam Proton, and want to be able to manage mods via Vortex Mod Manager in Linux. Manage Skyrim SE mods via Vortex Mod Manager in Linux
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